We have made a set of objects that work together using a technique known as a Scene Graph. These components allow us to build highly interactive applications, including games, presentations, and training simulations.
The system is a bare-bones framework, meaning that it can be less complicated to use than some larger systems, but lacks many of the features of these systems. It contains routines for 3D Maths, Sprites, Particle Effects, Audio, Touch-Screen Input and Collision Detection.
Useful For: Education Providers, Game Developers, E-Card Providers, Artists